libstdc++
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Public Types | |
typedef _Tp | element_type |
Public Member Functions | |
auto_ptr (element_type *__p=0) throw () | |
auto_ptr (auto_ptr &__a) throw () | |
template<typename _Tp1 > | |
auto_ptr (auto_ptr< _Tp1 > &__a) throw () | |
auto_ptr (auto_ptr_ref< element_type > __ref) throw () | |
~auto_ptr () | |
element_type * | get () const throw () |
template<typename _Tp1 > | |
operator auto_ptr< _Tp1 > () throw () | |
template<typename _Tp1 > | |
operator auto_ptr_ref< _Tp1 > () throw () | |
element_type & | operator* () const throw () |
element_type * | operator-> () const throw () |
auto_ptr & | operator= (auto_ptr &__a) throw () |
template<typename _Tp1 > | |
auto_ptr & | operator= (auto_ptr< _Tp1 > &__a) throw () |
auto_ptr & | operator= (auto_ptr_ref< element_type > __ref) throw () |
element_type * | release () throw () |
void | reset (element_type *__p=0) throw () |
A simple smart pointer providing strict ownership semantics.
The Standard says:
Anauto_ptr
owns the object it holds a pointer to. Copying anauto_ptr
copies the pointer and transfers ownership to the destination. If more than oneauto_ptr
owns the same object at the same time the behavior of the program is undefined.
The uses ofauto_ptr
include providing temporary exception-safety for dynamically allocated memory, passing ownership of dynamically allocated memory to a function, and returning dynamically allocated memory from a function.auto_ptr
does not meet the CopyConstructible and Assignable requirements for Standard Library container elements and thus instantiating a Standard Library container with anauto_ptr
results in undefined behavior.
Quoted from [20.4.5]/3.
Good examples of what can and cannot be done with auto_ptr can be found in the libstdc++ testsuite.
_GLIBCXX_RESOLVE_LIB_DEFECTS 127. auto_ptr<> conversion issues These resolutions have all been incorporated.
Definition at line 87 of file auto_ptr.h.
typedef _Tp std::auto_ptr< _Tp >::element_type |
The pointed-to type.
Definition at line 94 of file auto_ptr.h.
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inlineexplicit |
An auto_ptr is usually constructed from a raw pointer.
__p | A pointer (defaults to NULL). |
This object now owns the object pointed to by __p.
Definition at line 103 of file auto_ptr.h.
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inline |
An auto_ptr can be constructed from another auto_ptr.
__a | Another auto_ptr of the same type. |
This object now owns the object previously owned by __a, which has given up ownership.
Definition at line 112 of file auto_ptr.h.
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inline |
An auto_ptr can be constructed from another auto_ptr.
__a | Another auto_ptr of a different but related type. |
A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.
This object now owns the object previously owned by __a, which has given up ownership.
Definition at line 125 of file auto_ptr.h.
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inline |
When the auto_ptr goes out of scope, the object it owns is deleted. If it no longer owns anything (i.e., get()
is NULL
), then this has no effect.
The C++ standard says there is supposed to be an empty throw specification here, but omitting it is standard conforming. Its presence can be detected only if _Tp::~_Tp() throws, but this is prohibited. [17.4.3.6]/2
Definition at line 170 of file auto_ptr.h.
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inline |
Automatic conversions.
These operations convert an auto_ptr into and from an auto_ptr_ref automatically as needed. This allows constructs such as
Definition at line 260 of file auto_ptr.h.
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inline |
Bypassing the smart pointer.
You can get a copy of the pointer that this object owns, for situations such as passing to a function which only accepts a raw pointer.
Definition at line 211 of file auto_ptr.h.
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inline |
Smart pointer dereferencing.
If this auto_ptr no longer owns anything, then this operation will crash. (For a smart pointer, no longer owns anything is the same as being a null pointer, and you know what happens when you dereference one of those...)
Definition at line 181 of file auto_ptr.h.
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inline |
Smart pointer dereferencing.
This returns the pointer itself, which the language then will automatically cause to be dereferenced.
Definition at line 194 of file auto_ptr.h.
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inline |
auto_ptr assignment operator.
__a | Another auto_ptr of the same type. |
This object now owns the object previously owned by __a, which has given up ownership. The object that this one used to own and track has been deleted.
Definition at line 136 of file auto_ptr.h.
References std::auto_ptr< _Tp >::reset().
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inline |
auto_ptr assignment operator.
__a | Another auto_ptr of a different but related type. |
A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.
This object now owns the object previously owned by __a, which has given up ownership. The object that this one used to own and track has been deleted.
Definition at line 154 of file auto_ptr.h.
References std::auto_ptr< _Tp >::reset().
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inline |
Bypassing the smart pointer.
You can get a copy of the pointer that this object owns, for situations such as passing to a function which only accepts a raw pointer.
Definition at line 225 of file auto_ptr.h.
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inline |
Forcibly deletes the managed object.
__p | A pointer (defaults to NULL). |
This object now owns the object pointed to by __p. The previous object has been deleted.
Definition at line 240 of file auto_ptr.h.
Referenced by std::auto_ptr< _Tp >::operator=().